Edge Actions & Modifiers

Edge Actions Modify edges on a model using the ZModeler brush. These actions allow for operations such as extruding, bridging, beveling, and aligning edges to refine topology and shape structures efficiently.

Edge Modifiers adjust Edge Actions by fine-tuning their behavior and results. These settings provide enhanced control over edge transformations, enabling precise adjustments, custom interactions, and optimized workflows within the ZModeler brush.


Add to Curve

Select an edge to add a curve line between points or remove an existing curve. This action integrates new curves with any existing ones. These curves work with Curve Actions or Curve brushes.


Align

Align polygons between two selected edges into a straight line, rounded corner, and more, as defined in the Sub Mode menu.

View the Edge-Strip option in the Targets section for further instructions.

Align Modifiers

Control how selected edges adjust to a specified shape or orientation. These settings determine the profile, curvature, and alignment method, allowing precise control over edge placement. Additional options define how alignment interacts with existing edge positions and width consistency.

Profile

Define the profile shape of the aligned edges.

Curvature

Controls the method for applying curvature during alignment.

Align

Calculate alignment based on surface orientation.

Position

Defines how alignment affects existing edge positions.

Width

Control the width consistency of the aligned edges.


Bevel

Creates a transition between edges by adding a flat or rounded surface. Use the modifiers to adjust bevel width, shape, and more.

Bevel Modifiers

Bevel Modifiers control the beveled transition's width, shape, and smoothness between edges. These settings determine the number of inserted edges, edge spacing, and how sharp or soft the transition appears when using Subdivision or Dynamic Subdivision.

Rows

Define the number of edges inserted into the bevel to control edge smoothness with Subdivisions or Dynamic Subdivision preview.

Edge

Determine the shape of the bevel transition.

Edge modifiers require two or more edge rows to function.


Bridge

Connects edges or fills holes with new polygons. Adjust shape and tessellation using modifiers.

Bridge Modifiers

Bridge Modifiers are available only when using the Two Holes target.

Bridge Modifiers control the new topology's shape, curvature, resolution, and alignment when connecting edges or filling holes with the Two Holes target. These settings determine how the bridge transitions between selected edges, allowing for smooth, structured, or precise adjustments based on user-defined parameters.

Profile

Define the shape of the bridge connection.

Curvature

Defines the method for applying curvature to the bridge.

Resolution

Control the tessellation of the bridge.

Polygroup

Controls the Polygroups created along the bridge.

Pivot

Determines where to place the pivot for the bridge curvature.

Align Edges

Defines how edges align during the bridge operation.


Close

Fill a hole with new topology by clicking its edge. The Concave Hole target fills the hole with triangulated topology, and the Convex Hole fills the hole with quads and triangles, allowing interactive control over resolution and elevation.

Close Modifiers

Close Modifiers are available only when using the Convex Hole target.

Control how holes are closed when using the Convex Hole target. These settings control the new surface's shape, curve, and structure, allowing precise adjustments to preserve the model's design integrity.

Profile

Define the shape of the closed surface profile.

Convergence

Defines where the closed hole surface converges.

Curvature

Determines how the closure curvature is applied.

Resolution

Control the tessellation of the closure.

Twist

Define the amount of rotation applied to the closed hole surface.

Polygroup

Assign polygroups based on surface orientation.


Extrude

Creates a new polygon by dragging from the selected target edge(s) of an island or geometry hole.

Extrude Modifiers

These settings influence the behavior, direction, segmentation, alignment, and interaction of edge extrusions, allowing precise adjustments for different modeling needs.

Behavior

Defines how the extrusion interacts with surrounding geometry.

Angle

Determine the direction of the extrusion relative to the original polygon.

Sides

When extruding edges into polygons, these settings control the structure and alignment of the side edges. These settings determine whether the extruded shape maintains its original proportions, follows existing edge angles, or tapers for a more customized form.

Rows

These options determine the number of extrusion segment divisions.

Align

Controls how the extrusion aligns relative to the surrounding geometry.

Attraction

Determines how the extrusion interacts with nearby geometry.

Smart: Dynamically detects and merges points with existing geometry when possible.

Normal: Attempts to merge extruded points with existing ones but only within a defined distance threshold, determined by the average edge length.

None: Disables point merging.

In some cases, ZBrush's minimum distance threshold may cause extremely close points to merge, even when merging is disabled.

Force Symmetrical

Ensures that extruded edges maintain symmetry when working with mirrored geometry.


Extrude Move

This action applies only to polygon island edges or edges with open faces. It creates a new polygon by dragging the target edge(s) and stacking additional extrusions using modifier keys and parameters.

Extrude Move Modifiers

Control how edges or polygons extend and reposition during extrusion. These settings define segmentation, alignment, attraction, and symmetry, allowing users to fine-tune extrusions to fit various modeling workflows. By adjusting these parameters, users can influence how extrusions interact with surrounding topology, maintain specific orientations, and achieve precise control over extrusion behavior.

Rows

Controls the number of segments in the extrusion, determining the level of subdivision applied.

Align

Determines how the extrusion moves relative to the model's surface.

Attraction

Controls how the extrusion interacts with nearby topology.

Force Symmetrical

Ensures that extruded edges maintain symmetry when working with mirrored geometry.


Extrude Edge Face

Create a 3D extrusion by dragging a closed face's target edge(s). This action adds and welds new polygons, forming a closed surface.

Extrude Edge Face Modifiers

Control the rotation constraints of the extruded geometry, allowing for precise alignment and angle adjustments.

Rotation

Defines how the extrusion rotates relative to its original position.


Insert

Adds edge loops along an edge ring. Insert respects masking.

Insert Modifiers

A collection of Insert modifiers and options for the Single EdgeLoop and Multi Edgeloops Targets.

Snap

Single EdgeLoop Target only

Configure snap settings to position inserted edge loops at specific distances precisely.

Resolution

Multiple EdgeLoops Target only

Define the method to insert edges.

Elevation

Multiple EdgeLoops Target only

Control the height offset for the Insert edges.

Profile

Multiple EdgeLoops Target only

Determine the shape of the inserted edges.

Align

Multiple EdgeLoops Target only

Controls how the inserted edges align with the surface.

Polygroup

Multiple EdgeLoops Target only

Controls how to assign polygroups to the Insert topology.

Crease

Single and Multiple EdgeLoops Target only

Adds a crease when you insert an EdgeLoop. Enable the Create Edges toggle (see above) to turn on this feature.

The arrows below point to a single-crease EdgeLoop. Notice how the crease is a thicker line than a regular EdgeLoop.

Alternatively, you can set your Target to Multiple EdgeLoops. With a single EdgeLoop, you drag from an edge to establish a single crease (provided Crease Edges is enabled). When you select Multiple EdgeLoops, you create a crease, but the more your drag within that polygon, the more EdgeLoops you create. We show this below with two sets of EdgeLoops. We dragged the top set of EdgeLoops more than the bottom set, thus creating more creased Edges.


Inset

Shrinks or offsets a polygon's shape inward for all polygons adjacent to the selected target edge(s), generating new supporting edges while maintaining the original structure.

Inset Modifiers

Control how edges are inset relative to their surrounding geometry. These settings define how inset edges connect to existing topology, maintain spacing, and apply size limitations.

Keep

Controls how inset edges are generated and connected to surrounding geometry.

Area

Determines whether the inset applies to individual edge loops or a grouped region.

Spacing

Controls how the inset edges are spaced relative to surrounding geometry.

Size Limit

Restrict the maximum size of the inset relative to the original edge loops.

Equidistant Distribution

Define edge spacing when using the Equidistant parameter.


Mask

A mask is applied to the target edge(s), protecting them from changes. Alt/Option-modifier: Hold Alt/Option and tap the target edge(s) to remove an existing mask.


Move

Move the target edge freely based on the viewport camera's orientation.


Move Auto Radius

Move the target edge(s) with a primary falloff effect, with additional controls for inflation and sliding.


Move Brush Radius

Move the target edge(s) within the current Draw Size. Alt inflates and Shift slides edges.


Move Infinite Radius

Freely move the target edge(s) or polyloop within the range defined by the viewport camera's position relative to the model.


Polygroup

Assign a Polygroup to the polygons attached to the target edge(s) or polyloop.


QMesh

Extrudes the target edge(s) with the ability to snap and fuse them with nearby polygons. Push edges inward or outward to achieve different extrusion results.

QMesh Modifiers

Adjust the extrusion's behavior, including the number of steps, rotational constraints, and fusion strength with adjacent polygons.

Align

Controls the number of extrusion steps before reaching the maximum height.

Rotation

Define the rotational constraints of the QMesh extrusion.

Attraction

Determines how strongly the extruded geometry fuses with adjacent polygons.


Slice Mesh

Creates new edges on the target topology by slicing across selected polygons.

Slice Mesh Modifiers

Determine whether the new slice edges are automatically creased, controlling how they affect the model's surface and smoothing properties.

Crease Edges

Controls whether the newly created slice edges are automatically creased.