Point Actions & Modifiers

Point Actions allow precise control over individual points within a model using the ZModeler brush. These actions enable users to manipulate topology, create new connections, adjust geometry flow, and refine surface details. Depending on the selected action, users can move points, extrude them into new geometry, stitch connections, or split areas to introduce refined edge loops and shapes.

Point Modifiers refine and customize the behavior of Point Actions, providing additional control over how points move, connect, and affect surrounding topology. These settings adjust symmetry, alignment, attraction, and subdivision structure to enhance workflow precision and maintain model integrity.


Bridge

Create new edges between points on the same polygon. The Ring Target connects the selected point to all points in the polygon, while the Two Points Target connects two points sequentially.

Bridge Modifiers

Adjust the edges created when bridging points within a polygon. These settings define whether the resulting edges receive creasing for sharper transitions or if they are assigned new polygroups for better organization. By refining the bridge operation, these modifiers provide greater control over the structure and appearance of the newly generated topology.

Crease Ring

Determines whether the edges created by the Bridge action are creased.

Regroup Ring

Controls whether newly created edges are assigned a new polygroup.


Crease

Apply creases to edges connected to the clicked point.


Delete

Delete polygons connected to the selected point, creating a hole in the mesh. Unlike Polygon Delete, Point Delete collapses attached quads into triangles while entirely removing any connected triangles.


Do Nothing

Disable Point Actions, preventing unintended modifications.


Extrude

Extrude a targeted point into a pyramidal shape perpendicular to the point. This action does not offer fusion to adjacent polygons.


Make Curve

Click a series of points to create a curve path supported by curve brushes and various curve mode features.

Learn more in the Curve Actions & Modifiers section.


Mask

Apply a mask to all edges attached to the clicked point.


Move

Move all points within the Draw Size radius, similar to the Move brush in sculpting. The movement direction depends on the viewport camera's orientation relative to the model.

Move Modifiers

Control how selected points move within the Draw Size radius. These settings adjust movement relative to the screen's working plane, influence interactions with surrounding topology, and enforce or turn off symmetry. Fine-tuning these parameters allows for precise point adjustments while preserving smooth transitions and structural integrity.

Movement

Controls how the selected point moves relative to the screen's working plane.

Attraction

Determine how the movement interacts with the surrounding topology.

Force Symmetrical

Control how symmetry works during movement.


QMesh

Like Point Action Extrude, this action extrudes the target point into a pyramidal shape while snapping and fusing the extruded surface to adjacent polygons if applicable.

QMesh Modifiers

Control how points extrude and interact with surrounding topology. These settings determine the number of extrusion steps before reaching full height, allowing for gradual or immediate elevation changes. Control how the extruded geometry integrates with existing topology by adjusting alignment and step divisions, ensuring a seamless and efficient modeling workflow.

Align

Controls the number of extrusion steps before reaching maximum height.


Slice Mesh

Slice Mesh allows precise topology control by slicing through polygons, edges, or points. This action lets users define new geometry flow for more controlled modeling and polygon construction.

Slice Mesh Modifiers

Adjust how the sliced edges behave within the topology, offering better visibility and control over the generated geometry.

Crease Edges


Slide

Slides the target point(s) along connected edges. The draw size radius defines the number of points affected by the slide. Set the Draw Size to 1 to move a single point.

Shift-modifier: Hold Shift to slide the point free from connected edges while maintaining alignment with the surrounding edges while sliding.


Split

Dragging a point creates a circular inset of polygons centered on the target point.

Split Modifiers

Control how the generated geometry is structured when creating a circular inset around a point. These settings define the center topology, creasing, Polygroups, and point distribution, ensuring precise control over the split operation.

Center

Control the polygon's shape at the split center.

Crease Ring

Determines whether the split edges receive creasing.

Regroup Ring

Defines whether the new split geometry receives a new polygroup.

Equalize Radius

Adjusts the placement of points to form a circular shape.


Stitch

Welds two clicked points together. Stitch modifiers determine the weld location To the End Point, To the Mid Point, or To Start Point.

Stitch Modifiers

Stitch Modifiers control how selected points merge when performing a weld operation. These settings define the alignment of the welded points, determining whether they move to a specific endpoint, a midpoint, or the original starting point.

Align


Transpose

Masks all but the selected target point and activates Gizmo3D, which snaps to the point's center and aligns with its surface normal.