Targets

Targets define the scope of an action in ZModeler, determining which elements—polygons, edges, points, or curves—are affected during a modeling operation. By selecting a specific target, you can refine how an action is applied, ensuring precise control over geometry modifications.

Understanding how each target type functions ensures efficient and predictable modeling workflows, allowing you to execute actions with precision and flexibility. Each category of targets serves a distinct role:

• Polygon targets control whether an action affects a single polygon, a connected group, or polygons that meet specific conditions such as angle, polygroup, or viewport position.

• Edge targets determine whether an operation applies to a single edge, an edge loop, or a selection following predefined geometric rules.

• Point targets specify whether a modification influences a single vertex, multiple points, or points aligned in a particular direction.

• Curve targets define how actions interact with drawn curves, either applying changes to all curves or restricting them to specific segments.


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