ZModeler Brush

The ZModeler brush provides a powerful and intuitive way to create and modify polygonal models directly within ZBrush iPad. Unlike sculpting brushes that manipulate surface details, ZModeler focuses on precise polygonal editing, making it a versatile tool for hard-surface modeling, low-poly workflows, and base mesh creation.

Created on ZBrush for iPad using ZModeler by artist Joseph Thomas.

ZModeler is designed to take full advantage of hover-enabled iPads for a more efficient and intuitive workflow. While non-hover devices are supported, we recommend using an iPad with hover capabilities or a mouse for the best experience when working with ZModeler.

To access the ZModeler menus, select the ZModeler brush from the Brushes library.


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