GoZ sends the active ZProject (.ZPR) file which includes all associated ZTools, assigned textures, alphas, lights, and materials to external applications.
GoZ is offered with a licensed version of ZBrush for iPad.
GoZ Supported Applications:
ZBrush desktop 2025.0 or later
Cinema 4D 2025.1.0 or later
1. Make sure both devices are connected to the same network.
If your main computer is connected to Wi-Fi network "SubtoolMaster," your iPad also needs to be connected to the same Wi-Fi network (SSID).
2. Open a ZBrush for iPad file to be sent to ZBrush desktop.
3. Launch ZBrush desktop.
ZBrush desktop must be open and be active before the next step.
4. In the Export GoZ menu, select the discovered desktop device to send.
When this menu is open, ZBrush iPad searches for any active ZBrush desktop apps within the shared local network.
In step 4, ZBrush for iPad displays a Sent notification when the file has been successfully exported.
5. ZBrush desktop offers a prompt when it receives this file. Click OK to receive the file.
6. ZBrush desktop receives the file and loads it into the canvas.
Having issues connecting with GoZ? Learn more in this guide's GoZ Troubleshooting section.
1. Ensure both devices are connected to the same network.
If your main computer is connected to Wi-Fi network "SubtoolMaster," your iPad also needs to be connected to the same Wi-Fi network (SSID).
2. Launch Cinema 4D.
Cinema 4D must be opened before the next step.
3. In Cinema 4D Preferences, navigate to Extensions > iPad File Transfer, and enable the Announce Service to Local Network option.
4. In the Export GoZ menu, select the discovered device to send.
When the Export GoZ menu is opened, ZBrush iPad searches for the opened Cinema 4D application within the shared local network.
5. Cinema 4D receives the file and loads the project.
Having issues connecting with GoZ? Learn more in this guide's GoZ Troubleshooting section.