# 3D Environment - Maxon Autograph

> Part of the documentation index for Maxon Autograph (https://help.maxon.net/ag/en-us/llms.txt). Section path: 3D Environment. 8 page(s) in this section.

Overview page:

- [3D Environment](https://help.maxon.net/ag/en-us/Content/html/Category_3D_Environment.html.md)

## Pages

- [USD Standard](https://help.maxon.net/ag/en-us/Content/html/USD.html.md): USD was created by Pixar and has quickly become the standard to interchange 3D Data between DCC, but is so much more than just another interchange format …
- [Importing Assets](https://help.maxon.net/ag/en-us/Content/html/import2.htm.md): To import 3D Assets (.usd, .usda, .usdc), click the Import Files Menu in the Project Panel, and select Add 3D Assets:
- [Switching a Layer to 3D](https://help.maxon.net/ag/en-us/Content/html/Switch_layer_to_3D.html.md): Switching a Layer to 3D offers new possibilities. Thanks to the additional dimension, you can play with the depth of your Layer to create a Parallax …
- [Card 3D (3D Environment)](https://help.maxon.net/ag/en-us/Content/html/Card_3D.html.md): If you have an image plane that you want to place in a 3D scene, usually switching the layer to 3D is sufficient. But in some cases, there are drawbacks …
- [Cameras and Lights in Composition](https://help.maxon.net/ag/en-us/Content/html/Cameras_and_lights.html.md): The Camera Layer is an important layer in the Composition when working with 3D elements. The render of consecutive 3D elements will be made with the …
- [Sub-Composition as a 3D Container](https://help.maxon.net/ag/en-us/Content/html/Sub_comp_as_3D_container.html.md): If a sub-composition contains only 3D elements you can use it as a 3D Container, meaning you can think of it as a 3D Asset.
- [3D Viewer and Tools](https://help.maxon.net/ag/en-us/Content/html/3D_viewer_and_tools.html.md): To access the 3D Viewer, click twice on one of the above-listed items in the Project Panel. For Compositions, you also need to switch to 3D mode.
