Trapcode Particular

Text/Mask group

This parameter group controls how you emit particles from Text/Mask layers when Text/Mask is the selected Emitter Type.

Layer

Select a layer in the comp that will serve as your text or mask to emit particles.

Use Primary Layer : On additional emitters, this toggle determines whether the Text/Mask layer referenced is the same as the Primary System.

Match Text/Mask Size

Toggles whether Particular uses the size of the Text/Mask it's mapped to, rather than the Emitter Size X and Y parameters within the effect. Emitter Size Z can still be used to expand the particle emitter through Z-space, giving it a 3D effect.

Emit From

Defines where, from the layer referenced, the particles emit from:

Layer Sampling

Defines how the layer referenced will affect the particles emitted.

Layer RGB Usage

Defines how to use the values that are sampled from the layer used as the Text/Mask Emitter.

Options for Emit From Edges

The next section will only activate when Edges is selected from the Emit From parameter above.

Stroke Edges Sequentially: When Edges are selected from the Emit From parameter above, this toggles whether the Path Start and Path End controls below affect all referenced paths/letters at the same time, or in sequence starting with the first path/letter through the last.


Stroke Edges Sequentially enabled

Stroke Edges Sequentially disabled

Path Start, Path End: Adjusts where along the edges of the text/mask the emitter's position begins and ends. Path start automatically from the lower left region.

Path Offset: Moves the emitter position along the text/mask between the start (lower values) and end (higher values) points.

Use First Vertex : Control exactly where along the mask you want the start point to be by assigning that as the first vertex.

Loop dropdown: Defines whether path animations made in the Path Start , Path End , and Path Offset parameters above occur Once or on a Loop .