Trapcode Particular
These controls affect any and all particle systems within your Particular effect that are using the Fluid physics model.
NOTE: these controls are also available in the Designer on the Primary System’s Physics Simulations block at the end of the Fluids group.
Controls the scope of the forces applied to fluid particles; higher values equal a more granular, micro force interactions, while lower values create broader, more macro force interactions.
Low fidelity (left) versus high fidelity (right), notice the force affecting finer areas of the emitter on the right than they are on the left.
Defines how sticky your particles are to one another, creating a semi-fluid or thicker appearance.