Trapcode Tao
Overview of Tao Interface
Parameter groups in the Effects list.
The following is an overview of the main control groups in Tao:
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The
Tao Path Generator
group defines the path.
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The
Paths from Tao Lights
group allows you to define the path using the motion path from animated After Effects lights in the same composition.
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The
Tao Paths From Masks
group allow you to use After Effects masks as paths for Tao geometry. The AE masks must be applied to the same layer that Tao is applied to. The masks can be closed or open paths.
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The
Tao Segment
Group group defines the type, size, shape and position of geometry that makes up the path.
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The
Tao Offset
group is used to offset certain properties along a path. It is typically used with Offset Size when Taper Size is enabled (in the Path Generator or Paths from Masks group) to make it appear as if the geometry is moving along the path.
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The
Repeat Paths
group is used to make repetitions of paths. Its properties allow you to differentiate the repetitions from the original path. They can be offset, rotated and colorized in various ways. There are two repeaters with identical controls. The First Repeater repeats the paths, and the Second Repeater repeats the output of the First Repeater.
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The
Fractal Displacement
group controls the fractal noise pattern that is used to displace a path. The fractal noise defines how the mesh will be distorted in 3D space.
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The
Material & Lighting
group is used to adjust the color and appearance of the geometry, as well as how the surfaces react to light.
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The
Textures
group lets you select a color texture and specify how to map it over the mesh
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The
World Transform
group allows you to move and rotate all paths and accompanying geometry in world space. It does not affect lights used for lightning or environment maps. It does however affect all paths, including the paths made with TAO Lights and the repeated paths made in the Repeat Paths group.
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The
Visibility
group controls how close or far the Tao Path is from the camera before it is cropped. There are also fog controls to add atmosphere and depth.
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The
Rendering
Group allows you to put the finishing touches on your work, and gives you options for creating a variety of different looks with your geometry.