A 3D transition that moves a layer in z-space while fading the opacity of the other layer.
Getting Started in a timeline
Dragging the transition over your edit in the timeline, drop it at the end or beginning of a clip, or in between two clips.
Modify the
Duration
either by entering a length in the field, or dragging directly in the timeline.
You can choose the
Alignment
(Center at Cut, Start at Cut, End at Cut, Custom Start) either by positioning the transition in the timeline, or by choosing from the Alignment drop-down in some host applications.
Getting Started in a compositor
Apply the transition to the layer you want to transition from.
Choose the footage layer you would like to transition to in the
Transition B
drop-down menu. (
Note for Motion users
: drag the footage layer up to the Transition B box).
Animate your transition using the
Mix
slider from 0-100%. Set a keyframe for 0% where the transition should start, then set another at 100% for the end.
Modify the Transition
Use
Direction
to choose whether the animation will be a Dolly In or Dolly Out.
The
Animation
drop-down menu gives multiple choices of interpolation styles for the animation of your transition. The default is 'Ease In Out Quad'.
The
Dolly
slider gives you control to move the camera closer in or further away along the Z-axis from the transitioning layers. Bringing the control down to 0 will move the layer directly to the camera while turning the slider up to 1.2 will move the camera further away from the layer.
Motion Blur:
Add realistic motion blur by choosing a setting from the drop-down menu: Off, Low, Medium, or High. The higher the Motion Blur setting, the more instances of the layer will appear in between frames.
The
Motion Blur Shutter
angle default is set to 180º. Turning it up towards 360
º
will spread the motion blur iterations out even with high number of blur levels.
Edge Smoothing
provides levels of anti-aliasing to your edges, giving them a less jagged look. Options for the strength of the smoothing are
none, low, medium, or high. Setting this to high may increase playback and render time.