Position changes the location of the point with the cross-hair point position, or use the numerical controls of the X or Y axis.
Input Channel determines if the glow emanates from the Alpha (default), Luminance, Lightness, Red, Green, or Blue channel of the layer.
Threshold sets the luminance level above which highlights are picked up by the glow.
Threshold Softness adds softness to the boundaries of the threshold region.
Threshold Blur adjusts the sharpness or blurriness of the glow effect.
Streak Length allows you to adjust the the length of the rays from the edges of the applied layer to the Position set above.
Boost Light adjusts the brightness of the glow effect.
Glow 1-3 contains parameters that adjust the individual glows created from the effect
Enable Glow toggles whether the individual glow effect is visible
Glow 1 Length adjusts how far along the Streak Length the glow effect reaches.
Glow 1 Intensity adjusts the brightness of the glow. The higher the value, the less opacity the effect will have.
Choose Color Map brings up an array of color presets which will populate the Highlights, Midtones, and Shadows swatches below in their respective order.
Highlights, Midtones, and Shadows provide color swatches to set their values manually.
Shimmer adds an optional looped effect wherein the glow's rays animate in length and intensity by way of a fractal.
Amount sets how much the shimmer disrupts the glow effect's set values.
Scale adjusts the size of the fractal used to create the shimmer effect. Higher values result in thinner rays, lower values result in wider rays.
Complexity sets the granular detail of the fractal, which adjust how many rays pass or don't pass through the shimmer effect. Lower values result in less rays, higher values result in more rays.
Animation Speed sets the speed of the looped cycle of the shimmering effect.
Loop Duration (Sec) adjusts how many seconds the looped shimmer lasts.
Post Glow adds an additional glow on top of the source, shimmer, and streaks of the effect.
Glow Threshold sets the luminance level above which highlights are picked up by the post glow.
Mix adjusts the opacity of the post glow effect over the shimmer and streak glows of the effect.
Radius defines the size of the post glow effect in relation to its emanating source.
Inner Glow Radius sets the scale of the glow inward onto the source it's emanating from.
Inner Glow Mix adjusts the opacity of the Inner Glow effect onto the source it's emanating from.
Inner Glow Color sets the color of the Inner Glow effect.
Mask
Use Mask toggles whether a mask is applied to the effect.
Show Masked Area toggles between showing the entire output (off) and the masked output (on).
Mask Shape sets whether the mask is built from an Ellipse or a Rectangle for its base shape.
Mask Position changes the location of the mask with the cross-hair point position or the numerical controls of the X or Y axis.
Mask Width and Mask Height adjust the size of the mask along the X and Y axis.
Link Width/Height toggles whether the Mask Width slider sets the Mask Height aswell.
Mask Rotation sets the angle of the mask's shape rotation along its center axis.
Mask Feather adjusts the softness of the mask edges.
Invert Mask toggles whether the mask effect is inverted from its defined shape.
Quantum Opacity adjusts the transparency of the glow effect.
Source Opacity adjusts the transparency of the source the effect is applied to.
Chose from the Blend Mode drop-down to select the blending mode used to composite the Point Zoom result over the original image.