Flips through various tiled textures over the output, adding an animated and grungy quality to
your footage.
Getting Started
Drag the effect onto your clip.
Modify the Effect
Position: Reposition the center of the distortion on the canvas using the X and Y numerical
controls or the crosshair selector.
Scale: Change the size of the grunge texture using the Scale slider.
Texture Select: Choose from various grunge texture types from the drop-down menu to find the
desired look for your footage.
Texture Behavior: Choose whether the texture will Cycle through the various tiles like it, of
if it stays as a Still image.
Texture Opacity: Make the overlayed texture more transparent by turning down the Texture
Opacity control.
Texture Contrast: Bringing up the level will darken the contrast within the texture.
Texture Tint: Add a hue to the textured effect using the Tint color picker.
Tint Strength: Control the strength of the tint color chosen above.
Texture Speed: Adjusts how fast the textures are cycled through if Cycle is chosen as the
behavior.
Texture Frame Offset: Offsets the starting frame of the texture's cycle.
Posterize Source Time: Adjusts the tone of the image prior to applying the texture.
Invert Texture: Swaps the light and dark parts of the texture image file.
Texture Blend Mode: Chose from the drop-down to select the blending mode used to composite
the masked clone result over the original image.
Texture Blur: Raising the control will soften the focus and detail of the grunge.
Displacement Map
The Use Displacement checkbox will activate the grunge layer acting as a displacement
map to distort the original footage layer.
You can then distort the footage even more by raising the Horizontal and Vertical
Displacement controls towards 1.00.
Color Separation sets whether the texture separates the color channels from one
another when Displacement is enabled.
The Soften Displacement Map slider will take away detail within the map when brought
up towards 10.00.
Jitter: adds optional jittering effects to the textured image
Jitter Speed sets the speed of the jitter effect
Animate Rotation, Scale, Position, and Brightness toggles which factors
the jitter will affect
Rotate, Scale, Position, and Brightness Amount sets the range each factor
will be jittered within.
Mask
Uncheck the Enable Mask checkbox to turn off the mask completely and have the texture overlay effect the entire layer.
The Scale will scale your mask up or down in the range from 0-400% across the image and the Center control allows you to move the position of the mask along the X and Y axis using the cross-hair or numerical controls.
The shape of the masked area can be changed by adjusting the Aspect control. Turn this slider down toward 0 to spread it out horizontally, or up towards 10.0 to squeeze it vertically.
The Falloff control will soften the edge of the mask for a more subtle difference between the footage and the texturized masked vignette
Random Seed: Adjusts the randomness formula used throughout the effect. Useful for discerning one similar effect from another, or just seeing other variance options.