A 3D Transition that divides the layers into triangular segments which rotate in an offset fashion vertically or horizontally revealing the second layer.
Getting Started in a timeline
Dragging the transition over your edit in the timeline, drop it at the end or beginning of a clip, or in between two clips.
Modify the
Duration
either by entering a length in the field, or dragging directly in the timeline.
You can choose the
Alignment
(Center at Cut, Start at Cut, End at Cut, Custom Start) either by positioning the transition in the timeline, or by choosing from the Alignment drop-down in some host applications.
Getting Started in a compositor
Apply the transition to the layer you want to transition from.
Choose the footage layer you would like to transition to in the
Transition B
drop-down menu. (
Note for Motion users
: drag the footage layer up to the Transition B box).
Animate your transition using the
Mix
slider from 0-100%. Set a keyframe for 0% where the transition should start, then set another at 100% for the end.
Modify the Transition
The
Animation
drop-down menu gives multiple choices of interpolation styles for the animation of your transition. The default is 'Ease In Out Quad'.
The
Tiles
control allows you to set how many sections the transitioning Layers are broken up into during the animated transition. The more sections, the longer the render time might be.
The
Dolly
slider gives you control to move the camera closer in or further away along the Z-axis from the transitioning layers. Bringing the control down to 0 will move the layer directly to the camera while turning the slider up to 1.2 will move the camera further away from the layer.
The
Direction
drop-down menu can be used to change which direction the Tiles of the animation are moving: South East, North West, North East or South West.
Motion Blur:
Add realistic motion blur by choosing a setting from the drop-down menu: Off, Low, Medium, or High. The higher the Motion Blur setting, the more instances of the layer will appear in between frames.
The
Motion Blur Shutter
angle default is set to 180º. Turning it up towards 360
º
will spread the motion blur iterations out even with high number of blur levels.
The
Edge Smooth
drop-down menu will provide levels of anti-aliasing to your edges, giving them a less jagged look. Options for the strength of the smoothing are
none, low, medium, or high. Setting this to high may increase playback and render time.
Lights:
add lighting to your transitions.
Turn on the
Lights
from the drop-down by selecting Local or Global.
Choose the
Light Type:
Ambient
activates the Ambient color picker and affects the overall composition.
Directional
allows you to use the
Light Diffuse
color and
Light Position X,Y, Z
controls
Positional
activates the
Light Specular
color and
Light Factor Constant, Linear,
and
Quadratic controls
Spotlight
gives you the most control, activating the
Light Direction X, Y, Z
sliders as well as the
Light Cutoff
and
Light Exponent
controls.
The
Light Intensity
slider controls the brightness
Light Ambient, Light Diffuse, Light Specular
color pickers allow you to control the color tones that appear within the light.
Camera:
Allows you to enable the
Local
camera, then
Zoom, Rotate
and
Translate
its position in 3D space. The
Camera Ortho
checkbox allows you to see the transition in an Orthographically projected view that has no depth which means you can view the layer with more accuracy without the distortion of parallax.