A luminance-based transition effect, with the dissolve driven by an adjustable fractal gradient. Includes controls for type of fractal pattern, complexity, fractal evolution speed, size and transition direction.
Getting Started in a timeline
Dragging the transition over your edit in the timeline, drop it at the end or beginning of a clip, or in between two clips.
Modify the
Duration
either by entering a length in the field, or dragging directly in the timeline.
You can choose the
Alignment
(Center at Cut, Start at Cut, End at Cut, Custom Start) either by positioning the transition in the timeline, or by choosing from the Alignment drop-down in some host applications.
Getting Started in a compositor
Apply the transition to the layer you want to transition from.
Choose the footage layer you would like to transition to in the
Transition B
drop-down menu. (
Note for Motion users
: drag the footage layer up to the Transition B box).
Animate your transition using the
Mix
slider from 0-100%. Set a keyframe for 0% where the transition should start, then set another at 100% for the end.
Modify the Transition
Pattern
: choose from Clouds, Billowed, Ridged or Plasma options for the turbulence noise maps.
The
Transition Type
drop-down menu controls the direction from which the second layer will appear. The default is Dissolve. Other options include: Top Left, Top Middle, Top Right, Left Edge, Right Edge, Bottom Left, Bottom Middle, Bottom Right
.
The
Animation
drop-down menu gives multiple choices of interpolation styles for the animation of your transition. The default is 'Linear Tween'.
The
Noise Speed
control allows you to adjust how fast the noise pattern moves within the image during the transition. Increase this control for more of a flickering look, or turn it lower for a smoother, more gradual change within the pattern.
Adjusting the
Noise Detail
slider up towards 10.00 will shrink the map and add more of the gradient pattern into the composition. For less detailed noise within the transition, turn the slider down toward 0 and the map will increase in size over the image.
When turned up, the
Noise Complexity
parameter will increase the complexity of the fractal pattern within the noise map. Bring this control down to 0 for a more simplified look to the turbulence.
The
Noise Seed
feature is useful for adding uniqueness and variety into the noise map. Changing this control will change the initial starting point of the noise map, giving it a slightly new appearance.