Import OBJ, Alembic & C4D files.
Export OBJ, STL, USD & C4D files.
Multi-mesh support in scenes.
Hardware keyboard support. (bluetooth or wired)
Apple Pencil pressure sensitivity support.
Undo/Redo history.
Left / Right handed UI modes.
Turntable / Free Orbiting navigation modes.
Action Pivot navigation mode.
Turntable video generation.
Image rendering with alpha at different resolutions.
PBR / Blinn / LitSphere material support. (PBR uses roughness workflow)
Shaded / Faceted / Wireframe viewport display modes. (sculpting)
(painting) + Normal / Darker / Transparent / Hidden on unselected choices.
Desktop class brush engine
Standard/Clay/Smooth/Move/Pull/Flatten/Polish/Scrape/Planar/Inflate/Crease/Stamp/Mask brushes.
Image support for brush tips.(aka Alphas/Stamps)
Smooth stroke. (aka Lazy Mouse/Steady Stroke)
User-adjustable falloff curves.
Customizable use of pressure sensitivity. (size/strength/both)
Jitters for brush size, strength, rotation, position.
Transform tool.(contains Translate, Rotate & Scale tools)
Caliper tool.
Screen-space, marquee-style masking/visibility setting with Lasso/Rectangle/Square/Ellipse/Circle shapes.
Brush preset system. (allows storing and sharing presets among users, iPad-only)
Multi-resolution mesh sculpting via Catmull-Clark mesh subdivisions.
Rebuild subdivision levels from previously subdivided meshes.
Volume-based quad-dominant remeshing.
Sculpt layers.
Sculpt masks.
Vertex colors.
Ability to Clear, Invert, Blur, Sharpen, Grow and Shrink masks.
Combine meshes.
Split meshes by adjacency/visibility/masks.
Extract thick meshes from other meshes based on masks.
Ability to close holes in existing meshes.
Simple auto-generation of mesh UVs.
Symmetrical sculpting based on axis of choice.
Tangent symmetrical sculpting for posed, topologically symmetrical meshes.
Ability to reapply symmetry to topologically symmetrical meshes.
Ability to make meshes symmetrical.