--- title: "Environment Shaders" url: "https://help.maxon.net/r3d/cinema/en-us/Content/html/Environment%2BShaders.html" section_path: "Shaders > Environment Shaders" description: "Environment shaders are executed when a ray hits nothing and essentially exits the scene. They are used to give the impression of a 'wider world' outside …" --- # Environment Shaders You are here: # Environment Shaders Environment shaders are executed when a ray hits nothing and essentially exits the scene. They are used to give the impression of a 'wider world' outside the modeled area.\ Redshift natively supports two environment shaders, a physical sun-sky model and a generic environment image projection. ## In this section - [Physical Sky](https://help.maxon.net/r3d/cinema/en-us/Content/html/Physical%2BSky.html.md) - [Environment](https://help.maxon.net/r3d/cinema/en-us/Content/html/Environment.html.md)