--- title: "Materials Override / Stylesheets" url: "https://help.maxon.net/r3d/houdini/en-us/Content/html/Materials%2BOverride%2BStylesheets.html" section_path: "Getting Started > Getting Started with Houdini > Materials Override / Stylesheets" description: "Redshift for Houdini supports the material_override primitive attribute to override any of the materials parameters on the mesh objects. The materials for …" --- # Materials Override / Stylesheets You are here: # Materials Override / Stylesheets Redshift for Houdini supports the **material_override** primitive attribute to override any of the materials parameters on the mesh objects. The materials for each primitive can be set using the **shop_materialpath** attribute. ![Image: image002996.jpg](https://help.maxon.net/r3d/houdini/en-us/Content/Resources/Images/image002996.jpg) With the same workflow used by the material_override attribute, the plugin also supports the **material_stylesheet** primitive attribute to set materials at primitive leveld and override material parameters. ![Image: image003130.jpg](https://help.maxon.net/r3d/houdini/en-us/Content/Resources/Images/image003130.jpg) The plugin also supports a lot of the **Houdini stylesheets** features at scene, object and mesh level. The scene level stylesheets can be configured in the Redshift ROP node. Using the stylesheets, the user can set materials to any target, or override any material parameter. ![Image: image002997.jpg](https://help.maxon.net/r3d/houdini/en-us/Content/Resources/Images/image002997.jpg) The point instances stylesheets set attribute and attribute override features are also supported. ![Image: image002998.jpg](https://help.maxon.net/r3d/houdini/en-us/Content/Resources/Images/image002998.jpg)