Redshift Material Tools

 

Table Of Contents

 

 

Tools

Material Viewer

Redshift supports the Material Viewer in Maya's Hypershade context, this is great for quickly dialing in a material in a lightweight scene. You can change the rendered object, the HDRI dome light, and other settings like exposure across the top of the Material Viewer. Note, progressive rendering is not currently supported, camera changes only update after mouse-up, and the Material Viewer is disabled while using the IPR or offline rendering.

 

The Material Viewer can be added to the Hypershade by selecting it under the Window menu as pictured below.

 

Then set Redshift as the renderer to use with the Material Viewer.