--- title: "Supported Shaders (Autodesk)" url: "https://help.maxon.net/r3d/maya/en-us/Content/html/Supported%2BShaders%2B%28Autodesk%29.html" section_path: "Shaders > Shader Translation > Supported Shaders (Autodesk)" description: "This page lists the native Maya shaders that are either fully or partially supported by Redshift." --- # Supported Shaders (Autodesk) You are here: # Supported Shaders (Autodesk) ## Introduction This page lists the native Maya shaders that are either fully or partially supported by Redshift. > **Note:** For all non-light shaders, we currently support the following Material ports under the Redshift Shading Group Tab: > > - Surface > - Shadow > - Environment > - Photon > - Bump Map ## Maya Shaders ### Surface #### Anisotropic / Blinn / Lambert / Phong / PhongE The following input parameters are not supported: - Ambient Color (Common Material Attributes) - Bump Mapping (Common Material Attributes) - (Special Effects) - (Matt Opacity) - Light Absorbance (Raytrace Options) - Surface Thickness (Raytrace Options) - Shadow Attenuation (Raytrace Options) - Chromatic Aberration (Raytrace Options) - (Vector Renderer Control) The following output parameters are not supported: - outGlowColor - outMatteOpacity Internally the BRDF is translated to the Redshift material Ashikhmin-Shirley model**,** instead of the native Maya implementation. #### SurfaceShader The following parameters are not supported: - Out Glow Color #### LayeredShader Due to memory restrictions, only 7 layers are supported. ### 2D Textures ### Bulge #### Checker #### Cloth #### File The following parameters are not supported: - Filter Type (*see Renderer Settings -> Optimizations -> Texture Sampling*) (File Attributes) - Pre Filter (File Attributes) - Pre Filter Radius (File Attributes) - Use BOT (File Attributes) - Disable File Load (File Attributes) - (Interactive Sequence Caching Options) - (High Dynamic Range Image Preview Options) - (Effects) #### Fractal The following parameters are not supported: - Level Min - Filter Offset #### Grid #### Noise The following parameters are not supported: - Level Min - Filter Offset #### Placement2d The following parameters are not supported: - Noise - Fast #### Ramp Due to memory limitation, Redshift only allows up to 8 ramp 'knots'.\ Two ramp 'Type's are not currently supported ('*Tartan' and 'UVRamp'*). ### 3D Textures #### Brownian The following parameters are not supported: - Local - Filter #### SolidFractal The following parameters are not supported: - Local - Filter #### Snow The following parameters are not supported: - Local - Filter ### Other Textures #### LayeredTexture Due to memory limitation, Redshift only allows up to 8 texture layers. ### Environment #### EnvBall ### Utility #### AddDoubleLinear #### AngleBetween #### BlendColors #### Clamp #### Condition #### Contrast #### DistanceBetween #### GammaCorrect #### HSVToRgb #### Luminance #### MultDoubleLinear #### MultiplyDivide #### plusMinusAverage Due to memory limitation, Redshift only allows up to 8 items in each array. #### Projection The following parameters are not supported: - Local - Filter, Filter Offset - Blend - Noise Attributes / Recursion Depth When used for displacement or bump mapping, the colorGain/Offset, alphaGain/Offset and defaultColor are not support. Please use the equivalent parameters in the texture node instead. #### Reverse #### RGBToHsv #### VectorProduct #### RemapColor #### RemapHsv #### RemapValue #### SetRange #### SamplerInfo