--- title: "06 - Symbol Mapper Color Group" url: "https://help.maxon.net/rg/en-us/Content/html/06-symbol-mapper-color.html" section_path: "Stylize > Symbol-Mapper > 06 - Symbol Mapper Color Group" description: "Color Group controls do exactly what you’d think: govern which colors appear in your Symbol Mapper grid." --- ## Symbol Mapper: Color Group Color Group controls do exactly what you’d think: govern which colors appear in your Symbol Mapper grid. ![Image: Universe_SymbolMapper_Color1.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Universe_SymbolMapper_Color1.png) Color controls map color from the underlying source footage to new colors that exist in the Symbol Mapper effect layered over that source. The **Monotone**, **Duotone**, and **Tritone** options in the **Color Scheme** pull-down govern the number of colors being applied. Black is the default for **Color 1** because **Blend Mode** (see below) is set to **Screen** by default, which renders black as transparent. As soon as you start playing with the **Color 1** picker, you’ll see results without touching any another parameters. The Intensity of each color acts as a multiplier on top of **Color Opacity** (see below). Intensity allows you to reach HDR values, which can be handy for emphasizing certain colors. When **Duotone** or **Tritone** are selected, the **Color Seed** parameter becomes active, allowing you to adjust how the various colors are assigned. The **Color Opacity** control regulates the opacity of the applied colors over the top of the source color and how much selected colors show through in the effect. **Color Opacity** at 100 puts the selected color overlays at full strength; a value of 0 removes any effect of the selected colors, revealing the source color of the underlying image. ![Image: Universe_SymbolMapper_ColorBlends1.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Universe_SymbolMapper_ColorBlends1.png) The Color group offers a **Blend Mode** pull-down with nine options: **Normal**, **Add**, **Lighten**, **Darken**, **Multiply**, **Screen**, **In Front**, **Behind**, and **Soft Light**. These modes determine how the selected colors blend over the source. The above triptych shows some of these possibilities. Screen mode (the default) is shown at left, followed by **Normal** and **Add** modes.