--- title: "Grain 16" url: "https://help.maxon.net/rg/en-us/Content/html/Color-grain-16.html" section_path: "Color > Grain 16" description: "Grain16 is real 16mm film grain you can easily add to your footage. Place Grain16 onto your clips to add the dynamic texture of authentic film." --- ## GRAIN 16 ![Image: Uni_Stylize_Grain16_hero.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Uni_Stylize_Grain16_hero.png) Grain16 is real 16mm film grain you can easily add to your footage. Place Grain16 onto your clips to add the dynamic texture of authentic film. --- ### Presets Apply already-optimized Electrify motion patterns and color schemes to your text and images with lightning fast ease. Find these presets via the blue **Open Dashboard...** button or the **Choose a Preset...** button below it. Note that these presets correlate to the five **Grain Type** options mentioned below. ![Image: Uni_Stylize_Grain16_presets.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Uni_Stylize_Grain16_presets.png) As with all other Universe tools, you can modify or create a Glitch look and then save it under its own name by pressing the **Save Preset...** button. ### Modify the Effect - The **Grain Type** drop-down menu offers five different 16mm film stocks made from digital scans. Grain16 is based on the 16mm grain scans in CrumplePop’s very popular Grain 35 v2.0 package. - Chose from the **Blend Mode** drop-down to select the blending mode used to composite the Grain16 result over your original input image. - Turning the **Grain Opacity slider** down from 75 (the default) will lower the Grain16 effect's overall opacity. Below, compare values of 30 (left) and 190 (right).\ ![Image: Uni_Stylize_Grain16_GrainOpacity.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Uni_Stylize_Grain16_GrainOpacity.png) - Increase **Grain Saturation** values to add fully saturated color of the chosen film stock into the image, or leave it at 0 to keep the original footage color. - **Grain Exposure** lightens or darkens the grain overlaid on the scene. A 0.0 value will give a dark, underexposed look while 1.0 gives an overexposed effect that bleaches out shadow details.