An effect that transitions your footage and text by creating the look of compressed, glitched video, corrupt data streams, and low-bandwidth broadcasts.
Presets
Glitch Transition bundles a host of presets to let you implement a range of convincing, analog-style distortions in mere seconds. Simply keyframe the Mix duration (see below) and tune to taste! Find these presets via the blue Open Dashboard... button, the Choose a Preset... button below it, or the Preset pull-down menu.
As with all other Universe tools, you can modify or create a GlitchTransition look and then save it under its own name by pressing the Save Preset... button.
Getting Started in a Timeline
Drag the transition over your edit in the timeline, placing it at the end or beginning. Alternatively, you can place it between two successive clips.
Modify the
Duration
of the transition either by entering a length in the field or dragging directly in the timeline.
You can choose the
Alignment
(Center at Cut, Start at Cut, End at Cut, or Custom Start) either by positioning the transition in the timeline or by choosing from the Alignment drop-down in some host applications.
Getting Started in a Compositor
Apply the transition to the layer from which you want to transition.
Choose the footage layer you would like to transition to in the
Transition B
drop-down menu.
(Note for Motion users:
Drag the footage layer up to the Transition B box.)
Animate your transition using the
Mix
slider from 0% to 100 percent. Set a keyframe for 0% where the transition should start, then set another at 100% for the end.
Modify the Transition
Transition Style:
This controls the look of the chunks that break up the footage. There are 14 styles to choose from.
To give a sense of their variety, below are examples of Small & Medium (left), Super Slim (center), and Big Chunks (right).
Compression Max
creates the look of internet video compression. Higher values remove more detail and color. The higher you set this control, the stronger the compression will be during the transition. Compression increases subtly from 0% (shown left, below) to 50% (center). Beyond that, up to the maximum of 100% (right), artifacts may become much more pronounced.
Compression Last:
By default, compression applies to the image first (shown left, below). After that, glitches are sharp, bright, and colorful on top of the messy footage. If you want to compress glitches so they look less defined and mix in with the footage, turning this control on (right) applies compression at the end of the effects chain, making the overall effect look more compressed.
RGB Split Max
establishes how much the red, green, and blue channels will split during the transition.
Keep in mind that negative values reverse the "direction of the color channel separation. Shown below are values of 15 (top) and -60 (bottom).
Small Glitches Max
decides the maximum amount of small glitches that will be seen on your screen.
Wide Glitches Max
sets the maximum amount of wide glitches that will be seen on your screen.
Starting from the Compressed Mess preset and Transition Style: Large & Wide, we show values of 0 (left) and 100 (right) below.
Size
controls the size of all glitches. Higher values yield bigger glitches.
Note how, in the following comparison of 20 (left) and 90 (right), the brownish glitch in the left image expands to nearly the whole comp in the right.
Color Mode
lets you select the blending mode that works best for your glitch and footage.
Color Saturation:
This controls the level of glitch color saturation. Lower numbers remove color from the glitch, and, depending on your setting, from the footage. With some blending modes, you might not see much difference after adjusting past 15.
Displacement:
This controls displacement of the pixels below a glitch. Glitched pixels will shift left, right, up, or down, depending on the preset. Higher numbers means more pixel displacement.
Note how the circled areas shift in the below illustration of 0 (top) and 100 (bottom) values.
Random Seed gives results with different random values. If you don't like the result of the glitch on a given frame, you can change this value and it will recalculate any of the random values used to create a glitch as well as randomly recalculate the glitch configuration. This slider is also helpful if you have more than one layer being glitched and you don't want glitches to look exactly the same.
Unmult
, when enabled,
removes a black background from your footage.