--- title: "Shape Wipe" url: "https://help.maxon.net/rg/en-us/Content/html/Transitions_shape-wipe.html" section_path: "Transitions > Shape Wipe" description: "Change from one footage source to the next using a modifiable shape of your choosing. Shape Wipe allows you to control its position, direction, stroke …" --- ## SHAPE WIPE [Video: Uni_Transitions_ShapeWipe_hero2.mp4](https://help.maxon.net/rg/en-us/Content/Resources/Multimedia/Uni_Transitions_ShapeWipe_hero2.mp4) Change from one footage source to the next using a modifiable shape of your choosing. Shape Wipe allows you to control its position, direction, stroke, and other properties to get the look just how you want. --- #### Presets Use the Shape Wipe presets to streamline your form-centric A-B transitions. Simply keyframe the **Mix** duration (see below) and tune to taste! Find these presets via the blue **Open Dashboard...** button or the **Choose a Preset...** button below it. ![Image: Uni_Transitions_ShapeWipe_Presets.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Uni_Transitions_ShapeWipe_Presets.png) As with all other Universe tools, you can modify or create a Shape Wipe look and then save it under its own name by pressing the **Save Preset...** button. --- ### Getting Started in a Timeline ![Premiere_icon](https://help.maxon.net/rg/en-us/Content/Resources/Images/premiere-pro_universe.png) ![FinalCutPro_icon](https://help.maxon.net/rg/en-us/Content/Resources/Images/final-cut-pro-x_universe.png) ![Vegas_icon](https://help.maxon.net/rg/en-us/Content/Resources/Images/sony-vegas-pro_universe.png) ![Resolve_icon](https://help.maxon.net/rg/en-us/Content/Resources/Images/resolve_universe.png) ![Image: avidmedia_universe.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/avidmedia_universe.png) 1. Drag the transition over your edit in the timeline, placing it at the end or beginning. Alternatively, you can place it between two successive clips. 2. Modify the **Duration** of the transition either by entering a length in the field or dragging directly in the timeline. 3. You can choose the **Alignment** (**Center at Cut**, **Start at Cut**, **End at Cut**, or **Custom Start**) either by positioning the transition in the timeline or by choosing from the **Alignment** drop-down in some host applications. ### Getting Started in a Compositor ![AfterEffects_icon](https://help.maxon.net/rg/en-us/Content/Resources/Images/after-effects_universe.png) ![Motion_icon](https://help.maxon.net/rg/en-us/Content/Resources/Images/motion_universe.png) 1. Apply the transition to the layer from which you want to transition. 2. Choose the footage layer you would like to transition to in the **Transition B** drop-down menu. *(Note for Motion users:* Drag the footage layer up to the **Transition B** box.) 3. Animate your transition using the **Mix** slider from 0% to 100 percent. Set a keyframe for 0% where the transition should start, then set another at 100% for the end. --- ### Modify the Transition - **Shape** contains a drop-down list of four basic shapes which determine the wipe shape: **Star**, **Circle**, **Square**, and **Rectangle**. - **Shape Options** contains a list of controls that are dependent on which shape you selected from the **Shape** menu (above). - **Rectangle Width** controls the width of the **Rectangle** shape. Below, you can see how we raised this value considerably.\ ![Image: Uni_Transitions_ShapeWipe_ShapeOptions2.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Uni_Transitions_ShapeWipe_ShapeOptions2.png) - **Rectangle Rounding** rounds the corners of both the **Rectangle** and **Square** shapes. In the above image, we maxed out this value at 100. - **Star Inset** adjusts the concavity of the **Star** shape's inner corners. In the following examples, we show 0.4 (the minimum, left), 0.6, and 1.0 (the maximum, right). Note how this last value turns our five-pointed star into a decahedron.\ ![Image: Uni_Transitions_ShapeWipe_StarInset2.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Uni_Transitions_ShapeWipe_StarInset2.png) - **Star Points** determines the number of points in the **Star** shape. - **Position** controls where the shape is located during the transition. Compare the animation at this page's top, which leaves **Position** fixed in one place, with the below keyframing of **Position** from left to right across the scene. [Video: Uni_Transitions_ShapeWipe_Position2.mp4](https://help.maxon.net/rg/en-us/Content/Resources/Multimedia/Uni_Transitions_ShapeWipe_Position2.mp4) - **Start Angle** controls the shape's angle at the transition's beginning. - **Rotation Speed** dictates how quickly or slowly the shape rotates during the transition. In the following comparison, we set **Position** at the comp's center, then we set **Start Angle** and **Rotation Speed** both to zero. Thus, only the size (**Mix**) animates over the transition time, allowing the B-clip shape to grow from nothing to filling the whole screen.\ ![Image: Uni_Transitions_ShapeWipe_RotationSpeed2.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Uni_Transitions_ShapeWipe_RotationSpeed2.png) - **Reverse** will swap the footage inside the shape with footage outside the shape. Note that the **Mix** flow also reverses, so your shape size *shrinks* over the transition.\ ![Image: Uni_Transitions_ShapeWipe_Reverse2.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Uni_Transitions_ShapeWipe_Reverse2.png) - **Edge Softness** controls the blur along shape edges. - **Enable Stroke** enables a line bordering the shape. - **Inner Stroke Color** and **Outer Stroke Color** adjusts the color of the **Inner** and **Outer Strokes**, respectively. The arrows in the image below show which is which.\ ![Image: Uni_Transitions_ShapeWipe_Strokes2.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Uni_Transitions_ShapeWipe_Strokes2.png) - **Inner Stroke Width** and **Outer Stroke Width** control the width of the Inner and Outer Strokes, respectively. - Note that the only difference between the **Inner** and **Outer Strokes** is that the **Inner Stroke** occupies the center of the **Outer Stroke.** Increasing the **Inner Stroke Width** "pushes" the outer stroke further outward. - **Stroke Blend Mode** adjusts how the stroke is composited over the source footage, with standard blend modes available from the drop-down menu. In the above image, we used **Screen** to achieve that light translucency. Compare that to the **Normal** blend shown here.\ ![Image: Uni_Transitions_ShapeWipe_Normal2.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Uni_Transitions_ShapeWipe_Normal2.png) - **Stroke Glow** toggles an optional glow emanating from both the **Inner** and **Outer Stroke.** - **Glow Intensity** adjusts the brightness boost of the **Inner Stroke Glow.** - **Glow Radius** controls how far the **Stroke Glow** tapers out from the **Inner** and **Outer Stroke.** In the following comparison, we show the default values of Glow Intensity: 2 and Glow Radius: 4 (left) versus Glow Intensity: 4 and Glow Radius: 16 (right).\ ![Image: Uni_Transitions_ShapeWipe_Glow2.png](https://help.maxon.net/rg/en-us/Content/Resources/Images/Uni_Transitions_ShapeWipe_Glow2.png) - **Glow Noise** adds or removes optional fuzziness to the **Stroke Glow.**