Quickly give your footage a Walking Dead-style, grungy, textured treatment. Texturize’s seamless tiling textures make it easy to animate and bring life (or death) to your video or still imagery.
Presets
Apply any of several common texture patterns to your compositions with Texturize's convenient presets. Find these via the blue Open Dashboard... button or the Choose a Preset... button below it.
Once you select a preset, its name will automatically populate the Texture drop-down menu field.
(Note that there are three more entries in the drop-down than the Presets window. Easter eggs!) Alternatively, you can simply pick a preset from this pull-down and sidestep the Presets pop-up.
As with all other Universe tools, you can modify or create a Texturize look and then save it under its own name by pressing the Save Preset... button.
Modify the Effect
Texture provides 15 grunge texture types in the drop-down menu to find the desired look for your footage. Shown below for comparison:
Cracked Wall (left), Spattered Bricks (middle), and Weathered Paint (right). All values are at their defaults.
Scale changes the size of the grunge texture using the Scale slider. Be aware that low values may reveal unwanted texture repetition across the comp.
Center reposition the center of the texture effect on the canvas using the x and y numerical controls or the cross-hair selector.
Keep in mind that this refers to the center of the texture effect, not the center of the mask (see below).
Texture Opacity makes the overlaid texture more transparent as values decrease or more opaque as they increase.
Texture Contrast darkens contrast within the texture as values increase.
Texture Blur modifies the grunge's focus and detail. Check out the comparison below in which we start with default values for the Concrete Bricks preset (left),
then we lower Texture Opacity from 100 to 70, drop Texture Contrast from 0 to -30, and nudge Texture Blur from 0.0 to 3.0 (right). The blurring in particular almost serves as
an artificial depth of field, helping keep the viewer's eye on the dancer in the foreground while still supplying the feel of grungy texture behind her.
Displacement Map
The Use Displacement checkbox activates using the grunge layer as a displacement map to distort the original footage layer. This can help make your
texture effect look more like a natural surface.
You can distort the footage even more by raising the Horizontal/Vertical Displacement controls toward 1.00. Be careful to watch for
displacement "smears" if your effect overlaps your subject.
The Soften Displacement Map slider removes detail within the map as you reduce values.
Tint adds a hue to the textured effect via the color picker.
Tint Strength controls the strength your selected effect color. In the following images, we applied a 10% Tint Strength to the default orange tone (left), then applied the same strength to a deep blue that echoed the model's jeans.
In this case, the control darkens the effect, but it may also complement certain comp aspects.
Blend Mode offers a familiar drop-down menu of blending modes that will composite the masked clone result over your original image.
Mask
Uncheck the Enable Mask checkbox to turn off the mask completely and have the texture overlay affect the entire layer.
Scale will scale your mask up or down in the range from 0% to 400% across the image. The Center control allows you to move the
position of the mask along the x and y axes using the cross-hair or numerical controls.
You can change the masked area's shape by adjusting the Aspect control. The higher the value, the more the texture appears to squeeze inward and pinch the mask into a vertical shape.
The Falloff control soften the mask edge of the mask for a more subtle difference between the footage and the effect. You can see below how we elevated some of these mask values
to keep the mask from overlapping the subject's outstretched hands, and in so doing created a texture vignette.