Cinema 4D Basic Features BodyPaint 3D Tools Menu UV Tools
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D


You can select points, edges and polygons in the Texture view or in the 3D view. The selected elements will be displayed in both views.

The following applies to all selections tools: hold down Shift to add to an existing selection. Hold down Ctrl/Cmd to subtract from an existing selection (only those selections pertinent to the settings will be described. All other options should be ignored).

Selected points or polygons are colored.

Selecting UV islands

UV islands (connected UV meshes) can be selected as follows:

Double-click with one of the tranformation tools (Move, Scale, etc.) or Live Selection (in Use Edge mode) on a UV polygon or UV point in the texture view (don’t click directly on a UV point but on any area of the UV Island; otherwise a dialog window will open for the numeric placement of the point on which you clicked).