Cinema 4D / BodyPaint 3D Program Documentation Reference Cinema 4D Cinema 4D Prime Structure Manager
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

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New Line

A new line is inserted into the table below the selection frame.

If you are in the point mode (default), a new point is added to the object. This is created at the object origin (X=0, Y=0, Z=0). By entering suitable X, Y and Z coordinates, you can change the spatial position of the point. If the active object is a Bezier spline, you can also enter values for the tangents.

If you are in the polygon mode, New Line adds a new polygon to the object. The new polygon will not be visible yet, since it has not been allocated suitable points (see Mode). You must do this point allocation by hand. If you are in UVW mode, New Line creates a new UVW coordinate. Since Cinema 4D assigns UVW coordinates to primitives automatically and UVW coordinates can be created easily using the Generate UVW Coordinates command, you may find little use for this command.

Import ASCII Data...

Using this command, you can import points, polygons or UVW coordinates into the Structure Manager. The data that you import must be an ASCII file in the following format.

Here’s a real Point mode example for a cube:

The ASCII file must start with a header (the Point X Y Z in the example above) and each row must start with the point number. The values within each line may be separated with a TAB character, a comma, a semicolon or a combination of these. Each line must end with the ASCII LF (linefeed) character or the CR (carriage return) character, or a combination of both. Thus the ASCII file can be created on a Macintosh, Windows or Unix computer.

If data already exists in the Structure manager, the imported data is inserted before the line containing the selection frame

To import a point cloud:

A Point cloud itself is not a 3D object. The necessary polygons must subsequently be created manually. how this is done is explained under Polygon Pen.

Export ASCII Data...

You can export the data shown in the Structure manager as an ASCII file — perhaps for export to another 3D application. In Point mode, the X, Y and Z coordinates of each point are exported. If the selected object is a Bezier spline, its tangent values are exported also. In Polygon mode, the edge data for each polygon is exported. In UVW mode, the UVW coordinates of each polygon (defined so far) are exported.


Closes the Structure manager.

Undo, Redo

Undo undoes the last change to the object’s structure. The previous values are restored to the cells. You can set the undo level (i.e. how many changes are remembered and can be undone) on the Document page of the preferences. Redo undoes (i.e. cancels) the last undo. The redo level is the same as the undo level set on the Document page.

Cut, Copy, Paste, Delete

Cut removes the selected row(s) from the table and copies this to the clipboard. Copy copies the selected row(s) from the table into the clipboard, without deletion. Paste inserts any data copied or cut into the clipboard back into the table, above the selection frame. Delete deletes the selected rows.