NEW IN R20

Cinema 4D Cinema 4D Prime Material Manager Material Nodes Individual Assets
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Math

This category contains Nodes that can be used to execute mathematical calculations, e.g., to calculate the angle between vectors or matrices. Some of these functions are also available in the XPresso nodes.

Transform 2D
Absolute
Distance
Arithmetic
Atan2
If
Clamp
Range Mapper
Boolean Operator
Average
Any/All
Inverse Matrix
Invert
Reciprocal
Cross Product
Length
Decompose Matrix
Compose Matrix
Transform Matrices
Min/Max
Mix
Modulo
Fraction
Negate
Sample Noise
Normalize
Power
Dot Product
Quantize
Box Step
Reflect
Round
Step
Switch
Scaling Matrix
Smooth Step
Strength
Transform Vector
Trigonometry
Rotate Vector
Compare
Translation Matrix
Sign
Smooth Minimum
Value
Angle Between
Rotation Matrix
Root