Material Manager Material Nodes Individual Assets Generator Falloff
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Preview Basic Inputs Outputs



Here you can define the color that should be used in accordance with the Mode setting. Detailed information about how to use gradients can be found here.


This menu is used to define the direction and evaluation of the previously defined Gradient. The object’s surface Normals and a freely definable Direction in the Mode menu will be used:

Direction [XYZ ]

If Mode is set to Direction, a global direction can be defined to which the surface’s Normal direction should be set in relation to the setting.

Dir Mode

If Mode is set to Direction, this setting can be used to define if only angles between the surface Normals and the Direction vector between 0° and 90° should be evaluated (Dir Mode set to Forward) or if angles between 90° and 180° (Dir Mode set to Backward), or even Both, i.e., both angle regions separate from one another, should be colored using the Gradient.