NEW IN R20

Material Manager Material Nodes Individual Assets Material Gold Material
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Gold Material

Preview Basic Base Reflectance Deformation Patina Variation

Deformation

Strength [0..100%]

The Strength setting is used to define the overall strength of the internal bump effect, which is made up of the following Folding and Damage settings.

Folding [0..100%]

At left small deformations, at center Folding > 0, at right Damage >0.

The Folding setting can be used to create an effect that looks like hammered gold. Small values will disable the respective effect, larger values will strengthen the effect correspondingly (this also applies to the next setting).

Damage [0..100%]

This setting can be used to create scratches and dent-like effects. Folding and Damage are generated internally using a bump effect. No real deformations take place.

Octaves [1..20]

This effect can be used to add more Noise details with higher values (only creates an effect in conjunction with the Damage setting).