The Random node outputs decimal numbers in the range of -1.0 to +1.0. Two modes are available for generating these numbers: Free and Time. Choose the desired mode in the Attribute Manager.
The node can output random values of the following data types: Bool, Integer, Normal, Real or Vector. Specify the desired data type via the node’s output port.
When in this mode, random numbers will be generated that will produce new random values each time the Node is calculated. This will cause each animation to look different.
When in this mode, the same random number will be generated per animation frame, i.e., if the animation is stopped and then replayed it will be the same as the previous animation because, for example, frame 34 will always output the same value.
In addition, you can choose whether the random numbers generated are positive only (Positive Only option enabled in the Attribute Manager) or negative and positive (Positive Only disabled). However, if the node outputs random values of the type Bool, the option will not affect the result (a Boole value can have a value of 1 or 0 only).