The following input ports are available:
The object that you connect here defines where the search path begins. For example, to reference the children of a particular object, connect the object to this port. The path then starts from this object.
Connect the string that contains the path to this port. The path itself is composed of the characters already mentioned: U, D, N and P. You can also enter this path directly into the Attribute Manager. The node will output the object described by the path via the Instance output port (provided that an object can be found at that position).
The object defined by the start object and the set path lies at the instance output node. If no object lies at the location defined by the path, no object can be output.