NEW IN R20
Here you can enter the file path to the image file that you want to edit and output via the node’s Color output.
Use this setting to adjust the blur of the linked file.
Here you can enable the multiplication with a turbulent noise structure.
This setting can be used to adjust the intensity of the grain over which the bitmap is lain.
This setting defines the multiplicator for the uniform grain scale.
The grain is calculated in grayscale values by default. If the grain in brighter regions should assume the color of the bitmap, increase the Grain Colorize value to greater than 0%
Use this setting to enable a color gradient that can be used to recolor the bitmap.
This setting can be used to define the strength of the color gradient. The brightness values of the linked File will be used as positions in the color gradient.
Details about using the color gradient can be found under Color Gradient in Nodes.
With this setting you can enable the superimposition of a lighting effect in the area of greater brightness of the linked File.
This setting defines the radius of the light’s range.
Here you can select a minimum brightness that the linked File should have in order to generate an additional light effect. Larger Bloom Threshold settings restrict the lighting to the brightest regions of the linked File.
This setting defines the intensity of the lighting for the Bloom Filter.
The bloom effect’s light normally assumes the color of the underlying pixels of the linked File. The Bloom Saturation setting can be used to affect the saturation of the light color.
Smaller values will color the bloom light blueish and larger values will produce a correspondingly more red coloring.
These settings can be used to individually affect intensity of the red, green or blue color portions of the linked File.
This setting can be used to adjust the contrast of the linked File.
This setting can be used to adjust the exposure of the linked File.