Cinema 4D Prime Material Manager Material Nodes Individual Assets Generator
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Landscape Mask

Preview Basic Outputs Landscape Mask

Landscape Mask

A model”s height and tilt can be masked automatically to display a change in material.

This function can be used to convert specific heights and inclines of an object to grayscales. The result can be used to mask these regions, e.g., to automatically create a change in material from a specific height on a terrain model.