Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
UV Transform Preview Basic Inputs Outputs
The UV Transform node can be used to move, rotate and scale projections. This information can be passed on to numerous nodes. In this example, the rotation of a UV Transform node was passed on to a simple color gradient.
This node can be used to affect the movement, scaling, rotation and repetition of UV coordinates within a given texture projection tile.