NEW IN R20

Material Manager Material Nodes Individual Assets Math Angle Between
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Angle Between

Preview Basic Inputs Outputs

Inputs

Mode

Here you can define if the calculated angle should be output in degrees, e.g., 90°, or as a radian, i.e., a multiple of Pi.

Data Type

This menu can be used to define the input vectors’ format. 2D, 3D or 4D vectors can be processed. Note that only the smallest angle between the vectors will be calculated. Angles are therefore always smaller or equal to 180° or Pi.

Vector 1 [XYZ ]
Vector 2 [XYZ ]

These are the vectors between which the smallest angle should be calculated.