NEW IN R20

Material Manager Material Nodes Individual Assets Math Angle Between Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Angle Between Preview Basic Inputs OutputsInputs

Here you can define if the calculated angle should be output in degrees, e.g., 90°, or as a radian, i.e., a multiple of Pi.

This menu can be used to define the input vectors’ format. 2D, 3D or 4D vectors can be processed. Note that only the smallest angle between the vectors will be calculated. Angles are therefore always smaller or equal to 180° or Pi.

Vector 1 [XYZ ]

Vector 2 [XYZ ]

These are the vectors between which the smallest angle should be calculated.