NEW IN R20

Material Manager Material Nodes Individual Assets Math Length Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Length Preview Basic Inputs OutputsInputs

Here you can define the way in which the Node works and which method of calculation it should use:

- Euclidian: This mode should be used if you want to calculate the actual length of the vector. In other words, this is the vector’s measure. The individual components of the vector will first be squared, then these results will be added and the square root is ascertained from the sum.
- Squared: In this mode, the individual components will be squared and the result then added together.
- Sum: All of a component’s vectors are added together. This reflects the function of the Distance Node’s Manhattan mode.
- Average: Calculates the average value. All individual values will be added together and divided by the number of the values.

Here you can define the vector type that you want to input into the Node. You can select from Color, Vector2D, Vector and Vector4D.

Here you can input the color or numeric values of the vector into the Node.