NEW IN R20

Material Manager Material Nodes Individual Assets Conversion Matrix to Vectors
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Matrix to Vectors

Preview Basic Inputs Outputs

Outputs

V1 [XYZ ]

This vector defines the length and direction of the X axis. The standard length is 1. If the vector is shorter, the object will be compressed in the X direction; if the vector is longer than 1 the object will be stretched in the X direction.

V2 [XYZ ]

This vector defines the length an direction of the Y axis. The same properties as the V1 vector apply.

V3 [XYZ ]

This vector defines the length and direction of the Z axis. The same properties as the V1 vector apply.

Offset [XYZ ]

This vector is not a directional vector like V1, V2 and V3 but is a position vector. It defines the position or the axis system’s origin.