Cinema 4D Prime Material Manager Material Nodes Individual Assets Conversion
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Matrix to Vectors

Preview Basic Inputs Outputs

Matrix to Vectors

A matrix consists of four 3D vectors that can, among other things, define the position and scale of an object in space. This Node can be used to output the individual 3D vectors of a matrix.

As a rule, the matrix in Cinema 4D defines position, scale and rotation of a given object and is made up of four vectors.