NEW IN R20

Material Manager Material Nodes Individual Assets Math Min/Max Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Min/Max Preview Basic Inputs OutputsInputs

Here you can define if the Node’s smallest (Min) or largest (Max) value should be found and output.

Here you can select the data type of the values that you want to input into the Node. The resulting value will then also have this data type. You can choose from Int for whole number values or UInt for a special form of integer value that has no algebraic sign, and Float for float comma numbers. For vector formats you can choose from Color, Vector2D, Vector and Vector4D.

The Min/Max Node can be used to process any number of input values. If you need additional inputs, click on the Add Input button to do so. Unused inputs can be removed by clicking on the Remove Input button, which will remove the input with the highest number each time.

These are the inputs for your values. Depending on the selected operation, the smallest or largest of these input values will be output by the Node.