NEW IN R20

Cinema 4D Prime Material Manager Material Nodes Individual Assets Math
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Reflect

Preview Basic Inputs Outputs

Reflect

This Node can be used to ascertain the direction of a reflected vector. This can be a render sample that is reflected by a mirrored surface. Vector 1 defines the direction of the reflected sample. Vector 2 defines the Normal direction of the surface from which the sample should reflect. According to the idealized principle of angle of incidence = angle of reflection, the direction of the reflected sample will result.