NEW IN R20

Cinema 4D Prime Material Manager Material Nodes Individual Assets Math
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Scaling Matrix

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Scaling Matrix

A matrix contains, among other things, three vectors that are perpendicular to one another whose directions define the axis directions of an axis system. A standard matrix defines the length of these axis vectors with a length of 1, which is also the Normal size of an object. By modifying the axis lengths, objects can, for example, be distorted or scaled. This Node automatically creates a corresponding standard matrix at a position of 0, 0, 0, for which the desired length of the axes can be defined as a vector.