NEW IN R20

Material Manager Material Nodes Individual Assets Conversion Vectors to Matrix
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Vectors to Matrix

Preview Basic Inputs Outputs

Inputs

V1 [XYZ ]

This vector defines the length and direction of the X axis in the matrix. An unscaled default matrix uses standard axis vectors. The vectors V1, V2 and V3 should therefore each only be one unit long. This can be achieved by using a Normalize Node.

V2 [XYZ ]

This vector defines the length and direction of the Y axis in the matrix. Otherwise the same characteristics apply as for V1.

V3 [XYZ ]

This vector defines the length and direction of the Z axis in the matrix. Otherwise the same characteristics apply as for V1.

Offset [XYZ ]

This vector defines the position or the origin of the matrix in space.