NEW IN R20

Material Manager Material Nodes Individual Assets Color Color Profile
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Color Profile

Preview Basic Inputs Outputs Mask

Inputs

Color

This setting can be used to link colors or textures whose color profile should be adjusted.

Source Color Profile
Gamma [0.1..100]
Black Point [0..10000]
White Point [0..100000]
Film Gamma [0.01..100]

Here you can select the color profile that should be applied to the color values that are input. You can select from the following:

Destination Color Profile

Here you can select the desired Destination Color Profile. These options reflect those of the Color Profile Source.

Direction

This setting can be used to affect the direction of the conversion. The Forwards setting will convert the color profile of the source to the selected Destination Color Profile. The Reverse Direction setting will apply the Destination Color Profile to the input colors and convert it to the Color Profile Source.