Cinema 4D Prime Material Manager Material Nodes Individual Assets Conversion
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Compose Vector2D

Preview Basic Inputs Outputs

Compose Vector2D

Two-dimensional vectors can, for example, be used to output UV coordinates or, as in this example, to define the position of the Pivot within the texture tile.

This Node can be used to combine two individual values to create a two-dimensional vector. These types of vectors can, for example, output the width and height of a texture, UV coordinates or the position of a pixel in a bitmap.