NEW IN R20
Angular UnitPreview Basic Inputs Outputs
In mathematics there are two methods with which angles can be measures. The most commonly used method is in degrees, e.g., between 0° and 360°.
In mathematics, the relationship within a circle or circle section can be defined even more flexibly using radian angles. An angle of 90° translates to π/2. Consequently, 180° is exactly π and 360° is 2* π. Since Cinema 4D also calculates internally using radians, it might be necessary to manually convert a calculation to another system. This can be done using this Node.