NEW IN R20

Material Manager Material Nodes Individual Assets Conversion Split Color
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Split Color

Preview Basic Inputs Outputs

Inputs

Color

Here you can input a color value into the Node. 2D, 3D and 4D vectors are also supported. The function is widely identical with the Vector to Float Node only that this Node outputs the components that are actually present. For example, if a 3D vector is input but accesses the fourth non-existent component, the Vector to Float Node will output a value of 0. An input Color without alpha will still output a value of 1 at the Alpha output of the Split Color Node.

Index [0..3]

This value is used to directly access the component of the vector or color and output it at the Component output. Index 0 to Index 2 reference the red, green and blue component of the Color. Index 3 outputs the fourth, i.e., the Alpha component of the Color. If the Color has no alpha component, a value of 1 will generally be output.