Material Manager Material Nodes Individual Assets Color Blend
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Blend

Preview Basic Inputs Outputs Context Mask

Context

Context

Input the Context structure here that should be used for all of the Node’s inputs. If this function is not used, the Context structure generated by the Texture tag will be automatically used (details can be found under Context).