NEW IN R20

Material Manager Material Nodes Individual Assets Color Color Correction
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Color Correction

Preview Basic Inputs Outputs Mask

Inputs

Color

This setting can be used to link colors or textures whose color values should be adjusted.

Hue [-360..360°]

Modifies the color angle relative to the color that is input.

Saturation [-100..100%]

Modifies the saturation relative to the original saturation of the color that is input.

Value [-100..100%]

Modifies the brightness of the original color relative to its original brightness value.

Colorize

In this mode, the Tint color angle can be defined absolutely. The Saturation and Value settings will, however, remain relative to the original Color value that was input.