NEW IN R20

Cinema 4D Prime Material Manager Material Nodes Individual Assets Color
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Exposure

Preview Basic Inputs Outputs Mask

Exposure

This Node can be used to define brightness individually. The three settings let you affect bright, middle and dark regions separately. Note that a brightness value in excess of 100% can result.