NEW IN R20

Material Manager Material Nodes Individual Assets Color Invert Color
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Invert Color

Preview Basic Inputs Outputs Mask

Mask

This setting can be used to reduce the Node’s effect or restrict it to specific color portions.

Blend [0..100%]

Defines the Node’s intensity and can be used to steplessly blend between the input Color and the color value modified by the Node.

Red
Green
Blue
Alpha

Only the portions of the input color activated here will be modified by the Node. The brightness of the alpha portion can also be modified by enabling the Alpha option.